+234 813 0686 500
+234 809 3423 853
info@grossarchive.com

DESIGN AND IMPLEMENTATION OF A COMPUTERIZED ONLINE LEARNING WEBSITE

  • Type:Project
  • Chapters:5
  • Pages:81
  • Format:Microsoft Word
(Computer Science Project Topics & Materials)

DESIGN AND IMPLEMENTATION OF A COMPUTERIZED ONLINE LEARNING WEBSITE

CHAPTER ONE

1.0  INTRODUCTION

Online refers to electronic learning, it is the acquisition of knowledge and skill using electronic technologies such as computer and internet based courseware and local and wide area networks.

Distance learning is one of the most dramatic technology-based changes occurring in education today. Communication technology enables learners to receive instruction despite geographic and time disparities that would make traditional classroom instruction impossible.

Distance instruction is learner-centered—that is, it enables learners to tailor the instruction that they are receiving to meet their individual needs. Some distance programs use print media, some use telecommunications, and many use both, but geographic and time separation of the student and the teacher is a fundamental characteristic of distance education. Multimedia instruction with networked computers, video systems, or television may be used to connect the local classroom to learners at a distance. Satellite, compressed video, and fiber-optic systems are increasingly used for same-time, different-place education. This approach is also called synchronous distance learning. Students can also learn at different times and in different places. This approach is called asynchronous distance learning.

1.1 BACKGROUND OF STUDY

Early e-learning systems, based on Computer Based Learning/Training often attempted to replicate autocratic teaching styles whereby the role of the e-learning system was assumed to be for transferring knowledge, as opposed to systems developed later based on Computer Supported Collaborative Learning (CSCL), which encouraged the shared development of knowledge.

As early as 1993, Graziadei William described an online computer-delivered lecture, tutorial and assessment project using electronic mail, two VAX Notes conferences and Gopher/Lynx together with several software programs that allowed students and instructor to create a Virtual Instructional Classroom Environment in Science (VICES) in Research, Education, Service & Teaching (REST). In 1997 Graziadei, W. et al, published an article entitled Building Asynchronous and Synchronous Teaching-Learning Environments: Exploring a Course/Classroom Management System Solution. They described a process at the State University of New York (SUNY) of evaluating products and developing an overall strategy for technology-based course development and management in teaching-learning. The product(s) had to be easy to use and maintain, portable, replicable, scalable, and immediately affordable, and they had to have a high probability of success with long-term cost-effectiveness. Today many technologies can be, and are, used in e-learning, from blogs to collaborative software, e-Portfolios, and virtual classrooms. Most e-learning situations use combinations of these techniques.

1.2 STATEMENT OF THE PROBLEM

Looking around students especially tertiary education suffers a lot of setbacks in external exams due to the primitive nature of teaching system which they receive. They don’t have access to global information hence lacks a huge knowledge of what is obtainable in the society, the library is not equipped with good books and at the same time they don’t have access to internet.

The rate of examination malpractice has increased and attention must be given fast to it before it ruins the education system of the country.

Also, distance is a barrier to some people who seek to be educated.

1.3 OBJECTIVES OF THE STUDY

1. To provide alternative way of attaining education

2. To implement a system which reduces examination malpractices

3. To facilitate the development of information technology

4. To enhance examination and certification of students thereby improving

     the standard of education.

5. To reveal the use and technology of wireless network to the user.

1.4 SIGNIFICANCE OF THE STUDY

E-learning can provide benefits for the organizations and individuals involved.

Improved performance: it is interactive to the students thereby improving their productivity.

Improves standard of education: it eliminates examination inadequacies like examination malpractices.

Increased access: it enables people from any part of the world to be educated.

Convenience and flexibility to learners: learning process is structured in units; this makes the learner study at his own convenience without getting too bored with lectures.  

Reduced cost: it reduces the cost of learning, examination and result processing institutions.

1.5 SCOPE OF THE PROJECT

This project is a tutorial and measurement of performance on wireless network technology. The project is designed using PHP and MySQL.

1.6 LIMITATIONS

Due to financial constrains, people cannot afford this form of learning and measurement, especially towards the cost of accessing the internet.

Also, the rate of technology is moving at rapid speed and not everybody understands how some of the tools used for this education process are used.

1.7 DEFINITION OF TERMS

E-Learning: learning conducted via electronic media, especially via the Internet.
World Wide Web: World Wide Wed simply called www is the most important tool of the Internet.

Web Site: A website is a collection of many interconnected web pages organized by a specific college, organization company etc, containing web pages (good and commodities) on the Internet.

Hyperlinks: Hyperlinks are highlighted words and phrase you find on web documents that you can click on as to jump to some other documents or Internet services.

DESIGN AND IMPLEMENTATION OF A COMPUTERIZED ONLINE LEARNING WEBSITE

Share This

Details

Type Project
Department Computer Science
Project ID CPU0434
Price ₦3,000 ($9)
Chapters 5 Chapters
No of Pages 81 Pages
Format Microsoft Word

500
Leave a comment...

    Details

    Type Project
    Department Computer Science
    Project ID CPU0434
    Price ₦3,000 ($9)
    Chapters 5 Chapters
    No of Pages 81 Pages
    Format Microsoft Word

    Related Works

    ABSTRACT The Project Online shopping website for gentlemen clothing is a complete multi-user website. The system helps in buying of goods, products and services online by choosing the listed products from website (E-Commerce site). This system provides an efficient way of adding almost all the features of the online shopping; the future... Continue Reading
    TABLE OF CONTENT CHAPTER 1 INTRODUCTION PROJECT OVERVIEW---------------------------------------------------------------------------- PROBLEM STATEMENT------------------------------------------------------------------------- OBJECTIVES---------------------------------------------------------------------------------------- SCOPE OF STUDY... Continue Reading
    ABSTRACT  The Bank Verification Number (BVN) became imperative following the increasing incidence of compromise on conventional security systems such as password and Personal Identification Number (PIN) of customers. The BVN involves identifying an individual based on physiological or behavioral attributes, such as fingerprint, signatures and... Continue Reading
    CHAPTER ONE INTRODUCTION 1.1 BACKGROUND OF THE STUDY  1.2 STATEMENT OF THE PROBLEMS 1.3 OBJECTIVES OF THE STUDY 1.4 JUSTIFICATION OF THE STUDY  1.5 SCOPE OF THE STUDY 1.6 LIMITATIONS OF THE STUDY 1.7 ASSUMPTION OF THE STUDY 1.8 DEFINITION OF TERMS/ VARIABLES CHAPTER TWO REVIEW OF RELATED LITERATURE  2.1 INTRODUCTION OF WEBSITE 2.2 HISTORY OF A... Continue Reading
    CHAPTER ONE INTRODUCTION INSIGHT TO ONLINE MARKETPLACE Online Market, commonly known as  e-commerce  or  eCommerce , or e-business consists of the buying and selling of products or services over electronic systems such as the Internet and other computer networks. The amount of trade conducted electronically has grown extraordinarily with... Continue Reading
    (A Case Study Of Ariboil Company Limited Owerri, Imo State) ABSTRACT Designing an organizational website for ARIB OIL, #200 Naze Egbu Ridge Road Owerri, entails bringing to public the activities of a prestigious construction industry located at the northern part of owerri the capital of imo... Continue Reading
    CHAPTER ONE BACKGROUND OF THE STUDY 1.1    INTRODUCTION Web Design is a process of conceptualization, planning, modelling, and execution of electronic media content delivery via internet in the form of technologies (such as mark languages) suitable for interpretation and display by a web browser or other web-based graphical user interfaces... Continue Reading
    ABSTRACT For a long time, the department of Electrical/Electronic of this college has not had a website with guaranteed continuity. Several students in past had made attempts to achieve this but all to no avail. Eventually, with the implementation of this project,the department now has a functional website. The Website User Interface is designed... Continue Reading
    (A Case Study Of All States Trust Bank Plc Enugu) ABSTRACT This project work is concerned with the use of the internet in banking operations, a case study of Union Bank of Nigeria PLC, Enugu. The internet in its ever evolving state, is becoming a serious method of business... Continue Reading
    DESIGN AND IMPLEMENTATION OF INTERACTIVE WEBSITE FOR INTERNET BANKING (A CASE STUDY OF UNION BANK OF NIGERIA PLC ENUGU) ABSTRACT This project work is concerned with the use of the internet in banking operations, a case study of Union Bank of Nigeria PLC, Enugu. The internet in its ever evolving state, is becoming a serious method of business... Continue Reading