DESIGN AND IMPLEMENTATION WIRELESS APPLICATION PROGRAM USING J2ME AND BLUETOOTH (CASE STUDY OF NETWORKING TRAINING)

  • Type: Project
  • Department: Computer Science
  • Project ID: CPU1424
  • Access Fee: ₦5,000 ($14)
  • Pages: 55 Pages
  • Format: Microsoft Word
  • Views: 704
  • Report This work

For more Info, call us on
+234 8130 686 500
or
+234 8093 423 853
ABSTRACT
As mobile phone handsets attain increasing capabilities, we see many more opportunities for novel applications development.  These handsets are typically characterized  as constrained computing platforms, due to limitations in computing, storage and interface capabilities. Specialized development  environments, such as J2ME, allow for cross- platform development that respects these limitations.   While it is important to respect these resource constraints, we also want to highlight some of the unique features of mobile phones, such as high quality audio, constant connectivity and comfortable form factor for use as device to interact with the physical world.  In this paper, we discuss the J2ME development environment for current mobile phones and demonstrate applications we have developed that respect the resource constraints while simultaneously exploiting the unique features of these commercially available devices.  This paper is intended to whet  the  appetite  of potential  developers  and  designers for this important emerging platform.

TABLE OF CONTENTS
TITLE PAGE
CERTIFICATION
DEDICATION
ACKNOWLEDGEMENT
ABSTRACT
TABLE OF CONTENTS

CHAPTER ONE
INTRODUCTION
1.1 BACKGROUND OF THE STUDY
1.2 STATE OF THE PROBLEM
1.3 PURPOSE OF THE STUDY
1.4 AIMS AND OBJECTIVES
1.5 SCOPE OF STUDY
1.6 LIMITATIONS OF STUDY
1.7 ASSUMPTIONS
1.8 DEFINITION OF TERMS

CHAPTER TWO
LITERATURE REVIEW

CHAPTER THREE
3.1 DESCRIPTION AND ANALYSIS OF EXISTING SYSTEM
3.2 FACT FINDING METHOD USED
3.3 ORGANIZATION STRUCTURE
3.4 OBJECTIVES OF EXISTING SYSTEM
3.5 INPUT, PROCESS AND OUTPUT ANALYSIS
3.6 INFORMATION FLOW DIAGRAMS
3.7 PROBLEMS OF THE EXISTING SYSTEM
3.8 JUSTIFICATION OF THE NEW SYSTEM

CHAPTER FOUR
4.1 DESIGN OF THE NEW SYSTEM
4.2 INPUT SPECIFICATION AND DESIGN
4.3 OUTPUT SPECIFICATION AND DESIGN
4.4 FILE DESIGN
4.5 PROCEDURE CHART
4.6 SYSTEM FLOW CHART
4.7 SYSTEM REQUIREMENTS
5.1 IMPLEMENTATION
5.2 PROGRAM DESIGN
5.3 PROGRAM FLOWCHART
5.4 PSEUDO CODE
5.5 SOURCE PROGRAM: TEST RUN
DOCUMENTATION

CHAPTER FIVE
7.1 RECOMMENDATION
7.2 CONCLUSION
BIBLIOGRAPHY


DESIGN AND IMPLEMENTATION WIRELESS APPLICATION PROGRAM USING J2ME AND BLUETOOTH (CASE STUDY OF NETWORKING TRAINING)
For more Info, call us on
+234 8130 686 500
or
+234 8093 423 853

Share This
  • Type: Project
  • Department: Computer Science
  • Project ID: CPU1424
  • Access Fee: ₦5,000 ($14)
  • Pages: 55 Pages
  • Format: Microsoft Word
  • Views: 704
Payment Instruction
Bank payment for Nigerians, Make a payment of ₦ 5,000 to

Bank GTBANK
gtbank
Account Name Obiaks Business Venture
Account Number 0211074565

Bitcoin: Make a payment of 0.0005 to

Bitcoin(Btc)

btc wallet
Copy to clipboard Copy text

500
Leave a comment...

    Details

    Type Project
    Department Computer Science
    Project ID CPU1424
    Fee ₦5,000 ($14)
    No of Pages 55 Pages
    Format Microsoft Word

    Related Works

    ABSTRACT As mobile phone handsets attain increasing capabilities, we see many more opportunities for novel applications development. These handsets are typically characterized as constrained computing platforms, due to limitations in computing, storage and interface capabilities. Specialized development environments, such as J2ME, allow for cross-... Continue Reading
    ABSTRACT As mobile phone handsets attain increasing capabilities, we see many more opportunities for novel applications development.  These handsets are typically characterized  as constrained computing platforms, due to limitations in computing, storage and interface capabilities. Specialized development  environments, such as J2ME, allow for... Continue Reading
    ABSTRACT A local area network (LAN) is a group of computers and associated devices that share a common communications line or wireless link. Typically, connected devices share the resources of a single processor or server within a small geographic area (for example, within an office building). Usually, the server has applications and data storage... Continue Reading
    ABSTRACT Real time data and information processing and transmission is the bane of the modern day information technology concepts. [J2ME] phones can monitor real-time traffic video realization that This document is the realization of Mobile Traffic Cam Viewer, Electronic devices connect to one another in a variety of ways: A cable connects a... Continue Reading
    ABSTRACT Real time data and information processing and transmission is the bane of the modern day information technology concepts. [J2ME] phones can monitor real-time traffic video realization that This document is the realization of Mobile Traffic Cam Viewer, Electronic devices connect to one another in a variety of ways: A cable connects a... Continue Reading
    The aim of this project is to shows the possibility of wireless power transfer through the design of a wireless charging pad.  In this project write-up, the methodology and principle of operation is wireless power transfer through inductive couple, a feasible design is modelled accordingly. The inductive couple technique is used because it is the... Continue Reading
    The aim of this project is to shows the possibility of wireless power transfer through the design of a wireless charging pad.  In this project write-up, the methodology and principle of operation is wireless power transfer through inductive couple, a feasible design is modelled accordingly. The inductive couple technique is used because it is the... Continue Reading
    Call Us
    Get this work
    whatsappWhatsApp Us