+234 813 0686 500
+234 809 3423 853
info@grossarchive.com

DESIGN AND IMPLEMENTATION OF VIRTUAL CLASSROOM

  • Type:Project
  • Pages:39
  • Format:Microsoft Word
(Computer Science Project Topics & Materials)
ABSTRACT
Virtual education is a term describing online education using the Internet. This term is used in K-12 schooling, often to refer to cyber schools, and in higher education, where so-called Virtual Universities have been established. A virtual program (or a virtual course of studies) is a study program in which all courses, or at least a significant portion of the courses, are virtual courses, whether in synchronous (i.e. real time) or asynchronous (i.e. self-paced) formats. Virtual courses – a synonym is online courses – are courses delivered on the Internet. "Virtual" is used here to characterize the fact that the course is not taught in a classroom face-to-face but through some substitute mode that can be associated with classroom teaching. That means people do not have to go to the real class to learn. Although there is a long and varied history of distance education, the current intersection of technology as a means to facilitate real-time communication with community-centered interaction, and the increasing acceptance and employment of those developments in the broader culture, have uniquely positioned virtual schools in a position of significant innovation and responsibility. In an educational environment in which school choice for families and students is increasingly valued, “cyber charter schools, as an outgrowth of the charter movement and the virtual school movement, represent a unique group of schools characterized by both their administrative model and their course delivery technology.


TABLE OF CONTENT
TITLE PAGE                               
CERTIFICATION PAGE                           
APPROVAL PAGE                               
DEDICATION                               
ACKNOWLEDGEMENT                       
ABSTRACT                                   
TABLE OF CONTENT                           
CHAPTER ONE
1.0    INTRODUCTION                           
1.1    STATEMENT OF PROBLEM                   
1.2    PURPOSE OF STUDY                       
1.3    AIMS AND OBJECTIVES                    
1.4    SCOPE OF THE STUDY                    
1.5    LIMITATIONS OF THE STUDY               
1.6    DEFINITION OF TERMS                   

CHAPTER TWO
2.0    LITERATURE REVIEW                       

CHAPTER THREE
3.0    METHODS FOR FACT FINDING AND DETAILED DISCUSSIONS OF THE SUBJECT MATTER        

CHAPTER FOUR
4.0    FUTURES, IMPLICATIONS AND CHALLENGES OF THE SUBJECT MATTER FOR THE SOCIETY.

CHAPTER FIVE
5.0   SUMMARY, RECOMMENDATION AND CONCLUSION   
5.1    SUMMARY                       
5.2    RECOMMENDATION                       
5.3    CONCLUSION
REFERENCES       

DESIGN AND IMPLEMENTATION OF VIRTUAL CLASSROOM

Share This

Details

Type Project
Department Computer Science
Project ID CPU1315
Price ₦3,000 ($9)
No of Pages 39 Pages
Format Microsoft Word

500
Leave a comment...

    Details

    Type Project
    Department Computer Science
    Project ID CPU1315
    Price ₦3,000 ($9)
    No of Pages 39 Pages
    Format Microsoft Word

    Related Works

    ABSTRACT This research work, based on an empirical analysis, compares performance of students which were tight though two different modes (virtual/traditional) of course delivery. This study designed a similar learning environment for both virtual and traditional groups. After the indices and analyzing the collected data; the study conclude that... Continue Reading
    ABSTRACT The Virtual Library is currently developing, as the society becomes more dependent on technology to store and obtain information quickly and effectively, there has been increasing concern in how easy access can be made to books for research, or having unhindered access to store information about research work or knowledge. The Internet is... Continue Reading
    TABLE OF CONTENT Title page Certification Dedication Acknowledgement Table of content CHAPTER ONE 1.0     Introduction 1.1     Insight to online marketplace 1.2     Historical overview of online marketplace 1.3     Statement of problem 1.4     Objective of the study 1.5     Significance of the study 1.6     Scope... Continue Reading
    ABSTRACT Libraries have been an important part of educational and information sector of any school. The success of any library largely depends on proper management. Several libraries have suffered failure as a result of inadequate management and incapacitations in handling sensitive information as regards members of the library. This research... Continue Reading
    ABSTRACT The Virtual Library is currently developing, as the society becomes more dependent on technology to store and obtain information quickly and effectively, there has been increasing concern in how easy access can be made to books for research, or having unhindered access to store... Continue Reading
    DESIGN AND IMPLEMENTATION OF E-LEARNING SYSTEM CHAPTER ONE 1.0 INTRODUCTION E-learning refers to the use of various kinds of electronic media and information and communication technologies (ICT) in education. E-learning is an inclusive terminology that encompasses all forms of educational technology that electronically or technologically support... Continue Reading
    ABSTRACT The demand to acquire knowledge or to learn has rise, thus, the present technology had gone a long way to provided means to learn, irrespective of the distance or the location of the E-learner and source of information. This is achieved through electronic sharing of information and virtual classroom. However, virtual classroom and text... Continue Reading
    ABSTRACT The demand to acquire knowledge or to learn has rise, thus, the present technology had gone a long way to provided means to learn, irrespective of the distance or the location of the E-learner and source of information. This is achieved through electronic sharing of information and virtual classroom. However, virtual classroom and text... Continue Reading
    ABSTRACT The demand to acquire knowledge or to learn has rise, thus, the present technology had gone a long way to provided means to learn, irrespective of the distance or the location of the E-learner and source of information. This is achieved through electronic sharing of information and virtual classroom. However, virtual classroom and text... Continue Reading
    ABSTRACT The demand to acquire knowledge or to learn has rise, thus, the present technology had gone a long way to provided means to learn, irrespective of the distance or the location of the E-learner and source of information. This is achieved through electronic sharing of information and virtual classroom. However, virtual classroom and text... Continue Reading